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									Forums - Recent Posts				            </title>
            <link>https://www.h4ck.se/community/</link>
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							                    <item>
                        <title>Company Reaches &quot;Agreement&quot; With Hackers – Massive University Data Leak Appears Stopped</title>
                        <link>https://www.h4ck.se/community/cybernyheter-attacker/company-reaches-agreement-with-hackers-massive-university-data-leak-appears-stopped/#post-155</link>
                        <pubDate>Sat, 30 May 2026 12:43:00 +0000</pubDate>
                        <description><![CDATA[A notorious hacker group threatened to leak massive amounts of data stolen from universities, including several in Sweden. Now, the leak appears to have been stopped after the company behind...]]></description>
                        <content:encoded><![CDATA[A notorious hacker group threatened to leak massive amounts of data stolen from universities, including several in Sweden. Now, the leak appears to have been stopped after the company behind the compromised service reportedly reached an "agreement" with the cybercriminals. Darknet Threat Removed A major data breach affecting numerous Swedish universities appears to have been contained. The cybercriminal group known as Shiny Hunters has removed its threat from its darknet leak site, where stolen data is often published if ransom demands are not met. Shiny Hunters has built a reputation for targeting large organizations, stealing sensitive data, and demanding payment in&hellip;]]></content:encoded>
						                            <category domain="https://www.h4ck.se/community/"></category>                        <dc:creator>enCyde</dc:creator>
                        <guid isPermaLink="true">https://www.h4ck.se/community/cybernyheter-attacker/company-reaches-agreement-with-hackers-massive-university-data-leak-appears-stopped/#post-155</guid>
                    </item>
				                    <item>
                        <title>Arena Breakout: Infinite Needs a True Team Revival System</title>
                        <link>https://www.h4ck.se/community/arena-breakout-infinite/arena-breakout-infinite-needs-a-true-team-revival-system/#post-154</link>
                        <pubDate>Thu, 28 May 2026 13:08:22 +0000</pubDate>
                        <description><![CDATA[Extraction shooters are brutal by design. One wrong peek, one missed sound cue, and your entire raid can collapse in seconds. But what if there was a way to create even more intense teamwork...]]></description>
                        <content:encoded><![CDATA[Extraction shooters are brutal by design. One wrong peek, one missed sound cue, and your entire raid can collapse in seconds. But what if there was a way to create even more intense teamwork and cinematic moments in Arena Breakout: Infinite? A future feature that could completely change squad gameplay would be the ability to carry downed teammates to safety — combined with a rare Defibrillator item that allows emergency revives during raids. Carrying Downed Teammates Imagine your teammate gets knocked in the middle of an open street during a firefight. Right now, in most extraction shooters, that usually means death&hellip;]]></content:encoded>
						                            <category domain="https://www.h4ck.se/community/"></category>                        <dc:creator>enCyde</dc:creator>
                        <guid isPermaLink="true">https://www.h4ck.se/community/arena-breakout-infinite/arena-breakout-infinite-needs-a-true-team-revival-system/#post-154</guid>
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				                    <item>
                        <title>Why Do People Play Like “Rats” in Extraction Shooters?</title>
                        <link>https://www.h4ck.se/community/arena-breakout-infinite/why-do-people-play-like-rats-in-extraction-shooters/#post-153</link>
                        <pubDate>Sun, 24 May 2026 11:02:36 +0000</pubDate>
                        <description><![CDATA[Extraction shooters are some of the most intense multiplayer games on the market right now. Games like Escape from Tarkov, Arena Breakout: Infinite, and Hunt: Showdown have created a genre w...]]></description>
                        <content:encoded><![CDATA[Extraction shooters are some of the most intense multiplayer games on the market right now. Games like Escape from Tarkov, Arena Breakout: Infinite, and Hunt: Showdown have created a genre where every footstep matters, every gunfight feels dangerous, and every extraction can either make your day — or destroy hours of progress. But with that intensity comes one of the most hated playstyles in the genre: The “rat.” If you’ve played extraction shooters for more than a few hours, you’ve probably experienced it. A player hiding silently in a dark corner. Someone camping extraction zones. A solo player waiting for two&hellip;]]></content:encoded>
						                            <category domain="https://www.h4ck.se/community/"></category>                        <dc:creator>enCyde</dc:creator>
                        <guid isPermaLink="true">https://www.h4ck.se/community/arena-breakout-infinite/why-do-people-play-like-rats-in-extraction-shooters/#post-153</guid>
                    </item>
				                    <item>
                        <title>Massive Gear Loss After Technical Problems — Compensation Backlash</title>
                        <link>https://www.h4ck.se/community/arena-breakout-infinite/massive-gear-loss-after-technical-problems-compensation-backlash/#post-152</link>
                        <pubDate>Fri, 22 May 2026 22:40:48 +0000</pubDate>
                        <description><![CDATA[Arena Breakout: Infinite players around the world lost millions worth of gear after major technical issues hit the game servers. Many players reported disappearing loadouts, packed backpacks...]]></description>
                        <content:encoded><![CDATA[Arena Breakout: Infinite players around the world lost millions worth of gear after major technical issues hit the game servers. Many players reported disappearing loadouts, packed backpacks full of loot vanishing, failed extractions, and inventory rollbacks after matches. The developers acknowledged the issue and announced that affected players would receive compensation. However, the community reaction has been mixed after many players only received around 300K Koen and a Quick Kit as compensation. For players who lost millions in gear, rare weapons, ammo, armor, and fully stacked backpacks, the compensation feels nowhere near enough. Social media platforms quickly filled with frustrated players&hellip;]]></content:encoded>
						                            <category domain="https://www.h4ck.se/community/"></category>                        <dc:creator>enCyde</dc:creator>
                        <guid isPermaLink="true">https://www.h4ck.se/community/arena-breakout-infinite/massive-gear-loss-after-technical-problems-compensation-backlash/#post-152</guid>
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				                    <item>
                        <title>Hur fungerar ett botnet – och hur används det i attacker?</title>
                        <link>https://www.h4ck.se/community/botnets-ddos/hur-fungerar-ett-botnet-och-hur-anvands-det-i-attacker/#post-151</link>
                        <pubDate>Fri, 22 May 2026 22:10:05 +0000</pubDate>
                        <description><![CDATA[Botnets är ett av de vanligaste vapnen inom modern cyberkriminalitet. Bakom många DDoS-attacker, spamvågor och stora hackerincidenter finns ofta ett nätverk av infekterade datorer som arbeta...]]></description>
                        <content:encoded><![CDATA[Botnets är ett av de vanligaste vapnen inom modern cyberkriminalitet. Bakom många DDoS-attacker, spamvågor och stora hackerincidenter finns ofta ett nätverk av infekterade datorer som arbetar tillsammans utan att ägarna ens vet om det. Men vad är egentligen ett botnet, hur fungerar det och varför är det så farligt? Vad är ett botnet? Ett botnet är ett nätverk av kapade enheter som kontrolleras av en angripare. Varje infekterad dator eller enhet kallas för en “bot” eller “zombie”. Det kan handla om: Gaming-PCs Servrar Routrar Webbkameror Smart-TV:s IoT-enheter När en enhet infekteras installeras skadlig kod som gör att angriparen kan styra den&hellip;]]></content:encoded>
						                            <category domain="https://www.h4ck.se/community/"></category>                        <dc:creator>enCyde</dc:creator>
                        <guid isPermaLink="true">https://www.h4ck.se/community/botnets-ddos/hur-fungerar-ett-botnet-och-hur-anvands-det-i-attacker/#post-151</guid>
                    </item>
				                    <item>
                        <title>RE: Varför fuskar folk i spel?</title>
                        <link>https://www.h4ck.se/community/ovrigt/varfor-fuskar-folk-i-tv-spel/#post-150</link>
                        <pubDate>Fri, 22 May 2026 04:48:43 +0000</pubDate>
                        <description><![CDATA[Instämmer helt, faktiskt så jag brukar tänka när jag lackar pga av att någon fuskar. Brukar lugna mig &#x1f605;]]></description>
                        <content:encoded><![CDATA[Instämmer helt, faktiskt så jag brukar tänka när jag lackar pga av att någon fuskar. Brukar lugna mig &#x1f605;]]></content:encoded>
						                            <category domain="https://www.h4ck.se/community/"></category>                        <dc:creator>enCyde</dc:creator>
                        <guid isPermaLink="true">https://www.h4ck.se/community/ovrigt/varfor-fuskar-folk-i-tv-spel/#post-150</guid>
                    </item>
				                    <item>
                        <title>RE: Ångest!</title>
                        <link>https://www.h4ck.se/community/vardagsprat/angest/#post-149</link>
                        <pubDate>Fri, 22 May 2026 02:05:31 +0000</pubDate>
                        <description><![CDATA[@ammie Hur har det gått? 2 år sedan vi snackade om det
&nbsp;
 {blackemo}:love:]]></description>
                        <content:encoded><![CDATA[<p>@ammie Hur har det gått? 2 år sedan vi snackade om det</p>
<p>&nbsp;</p>
<p> {blackemo}:love: </p>]]></content:encoded>
						                            <category domain="https://www.h4ck.se/community/"></category>                        <dc:creator>enCyde</dc:creator>
                        <guid isPermaLink="true">https://www.h4ck.se/community/vardagsprat/angest/#post-149</guid>
                    </item>
				                    <item>
                        <title>RE: Tankar kring detta?</title>
                        <link>https://www.h4ck.se/community/arena-breakout-infinite/tankar-kring-detta/#post-147</link>
                        <pubDate>Fri, 22 May 2026 01:09:31 +0000</pubDate>
                        <description><![CDATA[&nbsp;
Det ska inte vara möjligt, varför ska jag kunna plocka isär vapnet och komma in i lockdown med en jävla laser. Samma sak med ammo, gör så man max kan komma in med t4 i LD liksom, nor...]]></description>
                        <content:encoded><![CDATA[
<p>Vid vilken punkt ska spelare inte längre få plocka av vapentillbehör och lägga dem i sina ryggsäckar innan de går in i LD?</p>
<p></p>
<p>&nbsp;</p>
<p>Det ska inte vara möjligt, varför ska jag kunna plocka isär vapnet och komma in i lockdown med en jävla laser. Samma sak med ammo, gör så man max kan komma in med t4 i LD liksom, normal max t2.</p>
<p>&nbsp;</p>
<p>  {pear}:happy:   </p>
<p>&nbsp;</p>]]></content:encoded>
						                            <category domain="https://www.h4ck.se/community/"></category>                        <dc:creator>tacghost</dc:creator>
                        <guid isPermaLink="true">https://www.h4ck.se/community/arena-breakout-infinite/tankar-kring-detta/#post-147</guid>
                    </item>
				                    <item>
                        <title>RE: Arena Blackout Infinite (PC) Review</title>
                        <link>https://www.h4ck.se/community/arena-breakout-infinite/arena-blackout-infinite-pc-review/#post-148</link>
                        <pubDate>Fri, 22 May 2026 01:06:51 +0000</pubDate>
                        <description><![CDATA[Dunder!]]></description>
                        <content:encoded><![CDATA[Dunder!]]></content:encoded>
						                            <category domain="https://www.h4ck.se/community/"></category>                        <dc:creator>tacghost</dc:creator>
                        <guid isPermaLink="true">https://www.h4ck.se/community/arena-breakout-infinite/arena-blackout-infinite-pc-review/#post-148</guid>
                    </item>
				                    <item>
                        <title>RE: Varför fuskar folk i tv-spel?</title>
                        <link>https://www.h4ck.se/community/ovrigt/varfor-fuskar-folk-i-tv-spel/#post-146</link>
                        <pubDate>Fri, 22 May 2026 00:49:20 +0000</pubDate>
                        <description><![CDATA[Folk som fuskar kommer aldrig får känna den äkta känslan av att vinna eller göra något bra i ett spel utan att fuska!]]></description>
                        <content:encoded><![CDATA[<p>Folk som fuskar kommer aldrig får känna den äkta känslan av att vinna eller göra något bra i ett spel utan att fuska! </p>]]></content:encoded>
						                            <category domain="https://www.h4ck.se/community/"></category>                        <dc:creator>tacghost</dc:creator>
                        <guid isPermaLink="true">https://www.h4ck.se/community/ovrigt/varfor-fuskar-folk-i-tv-spel/#post-146</guid>
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